MetaWars (WARS) is a blockchain-based game where you don’t just play-you earn. It’s not another speculative crypto project hiding behind buzzwords. It’s a sci-fi strategy game built on the BNB Chain, where your in-game mech suits are NFTs, and winning battles pays you in WARS tokens. If you’ve ever wondered how a video game can turn into a real income stream, MetaWars tries to answer that. But here’s the catch: it’s still tiny, risky, and far from proven.
How MetaWars actually works
At its core, MetaWars is a multiplayer tactical game. You control a mech-an armored, armed robot-designed as an NFT. These mechs aren’t just pictures; they’re unique digital assets you own outright. You can buy them, sell them, upgrade them, and use them to fight other players or AI-controlled enemies. Every match you win-whether it’s a head-to-head PvP battle or a PvE mission-earns you WARS tokens.
These tokens are the lifeblood of the game. You use them to buy better mechs, repair damaged ones, or even mint new units. The economy is closed: you earn WARS by playing, then spend WARS to get stronger. There’s no external currency needed. That’s the idea, anyway.
The game runs on BNB Chain, which means transactions are fast and cheap. That’s critical. If you had to pay $20 in gas fees to join a match, no one would play. BNB Chain keeps fees under a penny, making it practical for everyday players.
What is the WARS token?
WARS is the native token of the MetaWars ecosystem. It’s not a store of value like Bitcoin. It’s not a governance token like UNI. It’s a utility token-pure and simple. You need it to play, and you get it by playing.
As of January 2026, WARS trades at around $0.000055. That’s less than a hundredth of a cent. Sounds ridiculous? It is. But that’s not unusual for early-stage blockchain games. Axie Infinity’s AXS token started at fractions of a cent too. The problem isn’t the price-it’s the volume. Daily trading volume hovers around $3, which is barely enough to cover a coffee. That means if you wanted to cash out, you might struggle to find a buyer without crashing the price.
Market cap? Around $4,000. For comparison, a single NFT from a popular collection like Bored Ape can sell for more than that. MetaWars isn’t a major player. It’s a garage project with ambition.
How did it start?
The project launched its Token Generation Event (TGE) on October 27, 2021. That’s when WARS first became available to the public. The team raised $2.55 million across five funding rounds, including an Initial DEX Offering (IDO). That’s a decent amount for a small indie team. Investors got their tokens with vesting schedules: 25% unlocked at launch, then the rest released monthly over a year. That’s a good sign-it means early backers aren’t allowed to dump their tokens right away.
But funding doesn’t equal success. The last major update from the team was in late 2021. Since then, there’s been silence. No new mechs. No major game patches. No community events. The website is still live, but the Discord server is quiet. The lack of updates raises red flags. In crypto, silence often means stagnation-or worse.
Is it play-to-earn or play-to-pay?
This is the big question. Can you actually make money with MetaWars?
Theoretically, yes. Win enough battles, earn enough WARS, sell them, and you break even-or even profit. But here’s the reality: you need to buy a mech first. And those don’t come cheap. Entry-level mechs cost anywhere from 50,000 to 200,000 WARS. At current prices, that’s $2.75 to $11. Sounds cheap? Maybe. But you’re not buying a $10 mobile game. You’re buying a digital asset with zero guarantee it will hold value.
And if you can’t win? You lose. You burn WARS on repairs. You lose matches. You fall behind. You’re not earning-you’re spending. That’s the trap. Many blockchain games promise income but require you to spend more than you earn just to stay in the game. That’s not play-to-earn. That’s play-to-pay.
There are no verified player reviews on platforms like Spintop Network. Zero ratings. Zero comments. That’s not normal. Even obscure games have at least a handful of users leaving feedback. If no one’s talking about it, why should you risk your money?
How does it compare to other blockchain games?
MetaWars sits in the same space as Axie Infinity, The Sandbox, and Decentraland. But it’s not even close in size.
- Axie Infinity: Peak market cap over $3 billion. Thousands of daily active players. A thriving marketplace. A real economy.
- The Sandbox: Backed by major brands like Adidas and Ubisoft. Millions in funding. A functioning virtual world.
- MetaWars: $4,000 market cap. $3 in daily volume. No player reviews. No updates.
MetaWars isn’t competing. It’s barely visible.
Should you invest in WARS?
If you’re looking to make quick money? No. The liquidity is too low. The market is too thin. Selling your tokens could be impossible-or cost you half your investment.
If you’re a crypto enthusiast who believes in blockchain gaming and wants to support a small project? Maybe. But treat it like a lottery ticket, not an investment. Buy a small amount. Play for fun. Don’t expect returns. If the game grows, great. If it dies? You lost a few dollars.
Don’t put in money you can’t afford to lose. Don’t chase hype. Don’t assume that because it’s on BNB Chain, it’s safe. The blockchain doesn’t guarantee success. Only real players do.
Where to buy WARS
WARS is listed on KuCoin. That’s it. No Binance. No Coinbase. No major exchange. That’s another warning sign. If a token isn’t on top-tier exchanges, it’s usually because it doesn’t meet their listing standards-low volume, low demand, or regulatory risk.
You can also trade it on decentralized exchanges like PancakeSwap, but that requires a wallet, crypto knowledge, and gas fees. For beginners, it’s not user-friendly.
What’s next for MetaWars?
No one knows. The team hasn’t released a roadmap since 2021. No blog updates. No social media activity. The project is frozen in time.
For MetaWars to survive, it needs:
- New content: More mechs, maps, missions
- Marketing: Attracting real players, not just speculators
- Community: Active Discord, YouTube guides, player events
- Updates: Regular patches to fix bugs and add features
None of that has happened. Without it, WARS will keep trading at $0.000055 forever. Not because it’s undervalued. Because no one cares.